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With Half-Life: Alyx out, Valve shifts focus to its Hammer level editor

Hammer, which might end up being the world's only taste of Source 2 devtools, was originally planned to release alongside Alyx in March, but mention of it was noticeably absent on launch day.

Alissa McAloon, Publisher

April 1, 2020

1 Min Read
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Valve released its feature-length VR game Half-Life: Alyx to the world last week, and now the team behind the game is shifting its focus to instead work on getting its accompanying Hammer level editor out to the world.

Hammer, which might end up being non-Valve devs’ only taste of Source 2 development tools, was originally planned to release alongside Half-Life: Alyx in March, but mention of it was noticeably absent on launch day.

While Valve has yet to share a new release date for the level editing tool, the folks at Rock Paper Shotgun did manage to spot a comment from Valve’s Jake Rodkin on ResetEra saying that Hammer is the next priority for the game now that Alyx has made it out into the world.

“It’s the team’s focus now that the game’s out,” wrote Rodkin, though the text of his comment has since been replaced with a solitary period. “There will be more info soon but we’re working on it.”

About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

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