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Looking for a Game Developers Conference mini-guide? Gamasutra offers up "<a href=http://www.gamasutra.com/view/feature/4297/your_brief_guide_to_gdc_2010.php>Your (Brief) Guide to GDC 2010</a>", which lists some of the most exciting talks in both the main
March 8, 2010
Author: by Staff
Looking for a quick guide to some of the best talks at this week's Game Developers Conference, which begins tomorrow in San Francisco? Gamasutra offers up "Your (Brief) Guide to GDC 2010", which lists some of the most exciting talks in both the main conference program and the summits. As the feature notes, "The show's content ranges from talks by storied game developers like Nintendo's Yoshio Sakamoto, one of the original creators of the Metroid franchise to outspoken, experienced indies like Chris Hecker, who sets his sights on achievement systems. Along the way, game industry veterans will pick apart agile development, writers will criticize process, studio heads will share secrets, and a Roman fabulist will tell mysterious tales -- all part of the eclectic mix of talks about the art and business of making games." In addition to these quick picks, the full feature examines 13 top talks from the main conference list, and one each from all of the summits. The main conference will begin on Thursday, while the summits launch tomorrow -- including, but not limited to, the Independent Games Summit and the iPhone Games Summit. In addition to checking out the feature, which is now live on Gamasutra, be sure also to look for full coverage of the conference starting from tomorrow. This will include all relevant announcements, interviews, and session write-ups. You can find that coverage at our GDC 2010 landing page, already live with pre-show coverage.
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