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AGEIA’S PhysX Processor Receives POPULAR SCIENCE 2005 Best of What’s New Award

Latest version of European hit title leverages performance of AGEIA PhysX processor

November 9, 2005

3 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Author: AGEIA Technologies

MOUNTAIN VIEW, Calif. - November 9, 2005 - AGEIATM Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced that its PhysXTM processor has been chosen to receive a prestigious "2005 Best of What's New Award" from POPULAR SCIENCE in the Computing category. The AGEIA PhysX processor will be featured in December's Best of What's New issue on sale November 15th.

The AGEIA PhysX technology adds horsepower to calculating complex physics phenomena such as collision, fracture, flow, buoyancy, shear, strain etc. By adding a dedicated engine to handle such tasks, games can incorporate a massive amount of real-time simulation making for more real-time interactivity and less rote play in games.

The AGEIA PhysX processor was chosen as one of 100 products or technologies across 12 categories that symbolize a significant step forward within its category. "Best of What's New is the ultimate POPULAR SCIENCE accolade, representing a year's worth of work evaluating thousands of products," says Mark Jannot, editor of POPULAR SCIENCE. "These awards honor innovations that not only influence the way we live today, but that change the way we think about the future."

AGEIA's PhysX processor delivers an astonishing level of authenticity to physical movements and interaction within the gaming atmosphere. The closing of the chasm between the static and physical worlds, in both scenes where there is a lot of movement and energy as, for instance, a battlefield scene, as well as in scenes which are more subtle such as strands of hair wafting in the breeze, and the fluidity of natural motion such as walking or running, will greatly contribute to game functionality.

"Being recognized as a rising star garnering the '2005 Best of What's New Award' is a notable achievement for AGEIA and the PhysX processor," said Manju Hegde, founder and CEO of AGEIA. "Our company is comprised of many physics experts from around the globe, and therefore we couldn't be more delighted and honored at being chosen by the POPULAR SCIENCE staff."

About AGEIA

AGEIATM Technologies, Inc. is a fabless semiconductor company and the pioneer of hardware-accelerated physics for games. Its flagship product, the PhysX processor, is the world's first dedicated physics processing unit - a completely new hardware category. The PhysX processor and supporting software deliver the processing horsepower to calculate real-time interactive worlds. Developers can define these worlds to obey the laws of classical physics, or create their own physical laws that make their game a unique, hyper-dimensional experience.

AGEIA seeks to ignite innovation in the games industry by working with leading developers, publishers, add-in board vendors and console manufacturers to deliver the next generation of physically immersive entertainment. Consumer add-in boards and systems equipped with the AGEIA PhysX processor and games that take advantage of the technology will be available in the coming months. For more information visit http://www.ageia.com.

*AGEIA, PhysX and NovodeX are trademarks of AGEIA Technologies, Inc. All other products are trademarks of their respective companies.

AGEIA Media Contact:

Kim Stowe

Stowe Consulting, Inc.

(408) 839-8750

[email protected]

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