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Besiege catapults official mod support onto Xbox One and PC with mod.ioBesiege catapults official mod support onto Xbox One and PC with mod.io

Physics-based builder out this week on Xbox and through 'PC Games Pass', goes full-on with mod support.

February 10, 2022

4 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Author: Spiderling Studios

Critically acclaimed game of medieval construction destruction invites player-made UGC


10 Feb 2022 [Melbourne, Australia]: Besiege, a physics building game developed and published by Spiderling Studios, launches with UGC sharing support on Xbox consoles and full mod support for PC Games Pass this week.


The critically acclaimed game will resupply players with new in-game content made by players, powered by mod.io. Player-created Machines will be available to download in-game from February 10, with developer Spiderling eager to see what their passionate creator community come up with.


“Creating & sharing war machines is at the very core of what Besiege is. Having a robust and powerful workshop where players can exchange their designs and mods is an essential tool for the community. We’re excited to see the fantastic community creations this new chapter of Besiege will bring!” says Matt Woolven, Company Director of Spiderling Studios.


Simulation games supported by mod.io have over 600,000 pieces of mod content made by players, which have been downloaded over 100M times in 2021. Official mods for supported games on consoles are proving extremely popular as a unique feature new to the platforms, with downloads of user created content downloaded upwards of five times as often compared to PC.


“Player choice matters more now than ever before, giving players the unique opportunity to play the game they love, their way. As the first PC, consoles, mobile and VR official mod solution, we’ve been delighted to help Spiderling Studios connect further with fans." says Scott Reismanis, CEO and Co-Founder of mod.io


mod.io enables mods created by players to be curated for quality and safety, making them available across all platforms where the game can be purchased and played. The core goal of mod.io is to make modding official, accessible, and available everywhere.


mod.io launched in 2019 and is now used by more than 90 games including Skater XL, Deep Rock Galactic, Humankind, Fireworks Mania and SnowRunner. mod.io helps studios grow their creator communities, pioneering the adoption of mods in games spanning PC, console, mobile and VR platforms. Each month, more than 17 million pieces of user-generated content are distributed using mod.io to over 3 million players. Annually, that’s hundreds of millions of pieces of content, made by fans, shared with their community, and supported by the developer whose product continually evolves.


Besiege is now available across Windows, Humble, GOG and Steam, Xbox One, Xbox Series X/S and PC Games Pass from this week. 


####ENDS####


Fast facts about mod.io and UGC
 

  • 17 million pieces of user-generated content are distributed monthly using mod.io, to over 3 million players.

  • Since 2019, mod.io users have downloaded official mods 5,000 times more than the total number of video games released for current PC, console and VR platforms.

  • In 2021,  six mods were downloaded every second on mod.io

  • More than half of all official mod downloads were on consoles.

  • In 2021, mod.io experienced 300% YoY growth with 208 million mods downloaded .

  • mod.io was the first to launch cross-platform official mod support in SnowRunner, Skater XL, Space Engineers and TABS on Xbox and PlayStation as well as PC.

  • mod.io supports more than 90 different games, across 11 platforms and stores.  



About mod.io

mod.io is the leading user-generated content (UGC) platform for game studios and publishers. Created by the team behind ModDB, the mod.io founders bring decades of experience to game developers that want to enable their community’s creativity across PC, console and mobile. Since its launch in 2019, mod.io has been used by more than 90 games to power their mod and creator communities, with 450,000 users accessing the platform daily. mod.io offers an automated, scalable, easy to implement platform that unleashes the goodwill and growth UGC can drive, and is designed for the modern game that values long-term user engagement and creator economies.


Media Contact

For more information, please contact Dimoso on behalf of mod.io 
Lisa Bennett, Account Manager, [email protected]  
Jessie Galman, Senior Account Executive, [email protected] 


About Spiderling Studios:

Spiderling Studios is an indie game developer with a focus on physics games.
We’re based out of the United Kingdom but our development team is made up of programmers & artists from all over the world.

Our first major title is Besiege, which we launched into early access Jan 2015, fully released for PC Feb 2020 and released for Xbox Feb 2022.

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