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Game Trust Announces The 2nd Annual Casual Game Evolution Challenge
December 15, 2005
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Game Trust | For Immediate Release
More than $50,000 in Prizes and "People's Choice" Voting For The Grand Prize Winner at the Game Developer's Conference
All Java Web Games are Eligible
New York, NY - December 15, 200 5 - Game Trust, the leading infrastructure provider for premium online casual games, today announced the second annual "Casual Game Evolution Challenge" by Game Trust. Open to any and all game developers, The 2006 Casual Game Evolution Challenge seeks to identify the best Java web games for online, tournament and download play.
This year's Evolution Challenge offers even more great prizes than last year's contest-and a display at the Game Developer's Conference!
ONE GRAND PRIZE WINNER will win a $20,000 "Game Plan" contract, distribution to millions of casual players worldwide, plus an eight-day adventure tour in Costa Rica for four!
TWO FINALISTS will win a "Game Plan" license offer worth $10,000-with a revenue share and guaranteed distribution to millions of casual players worldwide!
Any Java web game in any playable form can be submitted, as well as completed and existing games. To see the official contest rules and to download the entry form, please visit www.gametrust.com/contest. Entries must be submitted no later than March 1st, 2006. The three Finalists will be announced on www.gametrust.com on March 8th, 2006, and will have their games displayed and available for play at Game Trust's booth at the Game Developer's Conference-where attendees will play and vote for their favorite game! These votes will determine the Grand Prize Winner, which will be announced on March 20th.
The contest is designed to help developers successfully release their games and to help the casual game market evolve with innovative new game concepts. Last year's contest resulted in more than 70 qualified submissions. Five finalists were announced and "Oshiro" by Walking Ideas won the 2005 Casual Game Evolution Challenge Grand Prize.
"Last year's contest was a booming success and we look forward to exceptional Java-based entries this year," said Adeo Ressi, CEO of Game Trust. "The market for premium play casual games is ripe and we intend to showcase the three best entries at GDC and let the people decide the Grand Prize Winner. Not only will the Grand Prize Winner receive a $20,000 Game Plan Contract with revenue share and guaranteed distribution to millions of players, but he or she will also win a trip of a lifetime-an eight-day adventure tour for four to Costa Rica."
About Game Trust
Founded in 2002, Game Trust (www.gametrust.com) is the economic engine of innovation in games with the leading platform for premium game play. The Game Frame platform is the industry standard for deploying community and transactions within online casual games. Licensed by leading distribution outlets worldwide, the platform reaches an audience of tens of millions of gamers each month. Award winning games, such as "Shroomz," are released by top developers on the platform to reach millions of players with new premium play models. The Company is venture backed with offices in New York and Denmark.
Contact:
Andy Morris
The Morris + King Company
212-561-7465
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