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Proud to be one of the biggest nominees at the IndieCade '24 awards.
October 23, 2024
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
IndieCade :
For the occasion, I'm updating the demo with the version the jury will play until November 16th! It features:
The first story level with 3 difficulty modes, where you'll learn how to build your city and defend against darkness.
The first challenge level, procedurally generated with a unique gameplay twist.
The first puzzle level, focused on problem-solving and city optimization, plus a daily puzzle that changes every day.
The endless level, a vast procedural map where your only goal is to survive and thrive (still very experimental).
Tons of fixes and small improvements added over the past months and thanks to the latest open playtest (see results).
IndieCade Europe was the first game development event I attended as a student. Meeting incredible developers there motivated me to pursue game development as my career. I'm deeply honored that my game has been nominated for IndieCade 2024.
Key Features:
Portable: A Strategy Game with short sessions, designed to be played on the go or at home.
Easy to learn: No endless tutorials or convoluted menus - you can dive right in and start building.
Incentivize Discovery: Go back to the roots of gaming, where exploration and experimentation were the key to fun and discovery.
Game Title: Dawnfolk
Genre: Survival City-Builder
Release window: 2025
Platforms: Steam (Steam Deck support), Itch.io and Switch planned.
Store Link: https://store.steampowered.com/app/2308630/Dawnfolk/
Official Website: https://dawnfolk.com/
Developer Devlog Channel: https://www.youtube.com/channel/UCwqNghcxrbB2RyW2glFlKuw
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