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Soda Star by Tiny Utopia redefines the action puzzle category with next gen graphics, fast paced touch design, and deep gameplay.
March 10, 2013
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
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Tiny Utopia, indie developer of premium mobile applications and games, is pleased to announce the demo launch of Soda Star this weekend at SXSW gaming; a fast paced, action puzzle game due out next month for iOS and Android. Soda Star lets players control a out of control soda factory as they race to match various soda bottles in their packing crates before they are dropped or destroyed.
Soda Star is a competitive, single player puzzle experience where players square off for the best scores and flawless sorting by controlling multiple switch controls.
Tiny Utopia will be featuring Soda Star as a playable on floor demo at the Austin IGDA booth during SXSW gaming at the Palmer Events Center this Saturday March 9 and Sunday March 10. The game features stunning hand drawn animation special effects and original cartoon inspired 3D puzzle designs. Levels are navigated by a simple one-touch switch system, allowing players to act as the conductor for multiple interwinding tracks, diffuse destructive bombs, and open special gifts for secret items such as fruit, time-slowing cups of coffee and the legendary magic cola. As difficult progressed and new soda brands are added, the player faces increasingly more challenging micro managing to keep ever bottle in it's correct crate. Each increasing challenge take place in 9 different progressive Soda levels.
You can watch the Soda Star Announcement Trailer Live here:
https://www.youtube.com/watch?v=m5HmGfIof20
Neal Nellans, founder of Tiny Utopia and creator of Soda Star, has over 14 years of professional game making experience. After being awarded the Gold Medal for animation in the 25th annual Student Academy Awards, Nellans began work alongside Steven Spielberg first at DreamWorks SKG, then at Electronics Arts on the critically acclaimed WWII original, Medal of Honor. He would continue to work with the Medal of Honor series for the next 2 titles until he left to pursue other avenues.
In 2010 he founded Tiny Utopia to create epic big screen arcade experiences in the tiny screen casual games market. Beyond Soda Star, mobile game titles that Tiny Utopia has released include Epic Mech Wars, Assassins, Formula Racing, and Stock Racing.
About Tiny Utopia:
Established in 2010 by a team of AAA game developers, with resumes that include work with Electronic Arts, DreamWorks, Sony Pictures Imageworks, Digital Domain, and Rhythm and Hues Studio, Tiny Utopia strives to bring quality original artwork and design to their clients while bringing fresh exciting experiences to players. Tiny Utopia develops and produces in-house original titles, such as Epic Mech Wars and Soda Star, as well as work with third party publishers and marketing teams to extend their existing brands into new interactive IPs.
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