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Lighthouse Interactive to publish Third Wave's mech combat game next February.
October 19, 2005
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Author: Third Wave Games
Amsterdam, The Netherlands, October 19th. Fast growing Dutch publisher Lighthouse Interactive today announced that it has acquired the pan-European rights for the PC game "War World: Tactical Combat" in a deal with Australian developer Third Wave Games. The agreement will give Lighthouse Interactive publishing rights for all European territories and Russia, as well as Turkey and Australia/NZ.
Erik Schreuder, Lighthouse CEO, said: "We are extremely pleased to add War World to our stable of promising titles. With the planned additions that we will be making, we think it is going to be a great game. So far we have been very impressed by the great looks and smooth feel of the game and by the fantastic netcode, allowing gamers to play virtually lagfree over large distances. We're very keen to bring War World to European gamers in a couple of months."
War World is a planet dedicated to conflict and battle. A world where powerful armored mechanised warriors compete in savage battles in breathtaking outdoor arenas. War World features 50 different weapons systems from long-range missiles and mortars, through to the brutal, close-action mini gun, pinpoint accurate laser cannons and many, many more. Combined with an unreal range of electronic weapons systems, countermeasures, surveillance technologies and a range of different mechanoid chassis to customize, War World offers a totally new experience for fast paced shooter fans and gamers worldwide. Look out for War World on European retail shelves by mid February 2006.
Morten Brodersen, CEO at Third Wave Games, added: "We are very pleased to be working with such a respected partner as Lighthouse Interactive and are looking forward to bringing War World to pan-European retail."
The enhanced version of "War World: Tactical Combat" is being built on the core of the much acclaimed version 1.06, a version which had been previously available as an online-only release in North America. The much improved European retail version will feature several new additions to that version such as LAN support, "Capture the Flag" and "Team Objective" multiplayer modes and two additional singleplayer modes: "Deathmatch" and "Team Deathmatch".
Game Features
The game combines the fast-paced action and controls of the world's favourite shooters with a 3rd person viewpoint. A unique combination of all-out carnage and active strategy, gives War World a unique blend of fast-paced gameplay which moves way beyond the normal - run, shoot, repeat action of popular FPS titles.
Build and customize your mechs and battle through the carnage of smoking metal.
Carefully balanced weapons systems, use up to 5 weapons simultaneously for fast and furious action.
Up to 9 upgrades for each weapon - missiles, mini-guns, mortars, lasers, mine-launchers and shields.
Custom-based - player created game elements.
Smooth control system combining the best of 1st and 3rd person games.
100 level singleplayer campaign in 6 difficulty settings.
Fast paced and ultra smooth multiplayer action both online and via LAN.
4 game modes in both single- and multiplayer. .
About Third Wave Games.
Third Wave Games is a game developer founded by several industry veterans with years of experience in managing the production of high quality computer games. The company is based in Melbourne, Australia. Its team members have worked on several multi-million selling console titles before bundling forces and forming Third Wave Games. The company works closely with publishers to develop well-crafted, entertaining and commercially successful games on time and on budget. Its first project is War World: Tactical Combat. Find out more about Third Wave Games at the website.
About Lighthouse Interactive
Lighthouse Interactive is a newly formed publisher of interactive entertainment with offices in Amsterdam, The Netherlands and Montreal, Canada. The company has prepared a strong portfolio of releases for the PC platform it intends to bring to market in the first months of 2006. Staffed with industry veterans and with offices in key locations around the world, the company is poised to be a strong alternative for developers looking to bring their products to market. Find out more about Lighthouse Interactive at the website. For more information contact our PR Department at this address.
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