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MYTHIC UNLEASHES WARHAMMER® ONLINE: AGE OF RECKONING™ ASSETS

Delve Into the Marshes of Madness, Encounter Monsters and More, with Images and Art from the Fantasy MMORPG

April 6, 2006

3 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Author: Mythic

FAIRFAX, VA - Mythic Entertainment, a developer and publisher of critically-acclaimed massively-multiplayer online role-playing games (MMORPG's), today released assets from their upcoming MMORPG Warhammer Online: Age of ReckoningTM (WAR), including screenshots, concept art, character renders, maps and logos. Scheduled for release in 2007 on the PC, WAR is based on Games Workshop's epic Warhammer fantasy world, and features an innovative next-generation Realm vs. RealmTM (RvR) combat system.

The latest Warhammer Online: Age of Reckoning assets offer a preview of two of the MMORPG's six playable races - the Dwarfs and the Greenskins (Orcs and Goblins) - and their territories. Mortal enemies, the Dwarfs and Greenskins are locked in perpetual conflict in a world where war is truly everywhere.

The screenshots show off WAR's Dwarfs and Greenskins in various levels of armor, playable zones including Ekrund, Bloodhorn and the Marshes of Madness, plus a few monsters like the river troll. WAR character models, zone maps, architecture and siege weapons are highlighted in the concept art and renders.

To download the new WAR assets, visit www.bastion.co.uk.

For more information on Warhammer Online: Age of Reckoning, and to sign up for the newsletter, please visit: www.warhammeronline.com .

About Warhammer

Games Workshop created the Warhammer world more than 23 years ago, as the setting for its wildly successful tabletop fantasy war game of the same name. Since then the game has been released in six editions, had dozens of supplements, and been the basis for tens of thousands of unique model soldier designs, making it one of the most well documented and detailed fantasy settings in existence. The world itself is a dark and forbidding fantasy realm, where Elves, Orcs, Dwarfs, Undead, and many other races clash constantly in mighty battles seeking domination over each other. Meanwhile, the insidious forces of Chaos strive to undermine the basic fabric of society both from within and by the direct invasion of its legions of daemons, beastmen and warped human champions.

The Warhammer community stretches across the world, supported by Games Workshop's 330+ stores, 4000+ independent retailers, and many games clubs, tournaments and events such as the annual Games Days and Golden Demon awards in the UK, USA, Canada, France, Italy, Spain, Germany, and Australia. There is also a thriving web community based around the official website and many thousands of fan sites.

About Mythic Entertainment

Mythic Entertainment is celebrating its tenth year anniversary as one of the most successful developers and publishers of massively-multiplayer online role-playing games in the world. Credited with 15 online games, including the award winning Dark Age of Camelot, Mythic's success is based on proprietary technology, superior game design and exemplary customer service delivered by a talented staff of more than 170 people. Dark Age of Camelot is played in almost every country in the world, and is available in seven languages.

About Games Workshop

Games Workshop Group PLC is the world's largest tabletop war games company. Based in Nottingham, UK, it designs, manufactures and distributes its range of Warhammer and Warhammer 40,000 games, model soldiers, novels, collectible card games, and role-playing games through more than 330 of its own Hobby centers, mail order, Internet and more than 4,000 independent retailers in more than 50 countries worldwide. Games Workshop, Warhammer, and all images, races and characters from the Warhammer universe are either a TM and/or Games Workshop Ltd 2000-2006, variably registered in the UK and other countries around the world. All rights reserved.

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