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Handcrafted adventure unfolds its new trailer, composer.
August 29, 2019
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
No Gravity Games :
Papetura a mesmerizing, handcrafted adventure comes back with a brand new trailer and the incredible composer known from creating soundtracks to Machinarium and Samorost series - Tomas Dvorak.
August 29, 2019 - Warsaw, Poland
FOR IMMEDIATE RELEASE Papetura is an atmospheric puzzle adventure game made entirely out of animated paper. From tiny insects, strange creatures, monsters, and truly magical locations everything is cut and glued by hand. Along with beautiful music made by Floex (Tomas Dvorak), it creates a mysterious and unique paper world, shrouded in shadow and light.
Meet the magical world of Papetura with this brand new Trailer
Right back from the ashes of burned paper, Papetura emerges with a release date of late 2019
The game is now available for wishlisting on Steam:
https://store.steampowered.com/app/593640/Papetura/
ABOUT THE GAME:
Papetura tells a story about a lonely paper creature - Pape, trapped in a flowery prison. One day Pape manages to escape the captivity, and along the way, he finds little Tura - magical being that from now on he will be taking care of. Together they will have to face dark and flaming monsters which will try to burn down their paper world.
KEY FEATURES:
Unique Point & Click Adventure experience.
Everything in the game is handcrafted out of paper making the fantasy paper-world more believable.
Atmospheric, flowing music created by Floex, the famous artist known for soundtracks to Machinarium, Samorost series, and many award-winning albums.
Puzzles are a part of the world.
The story told by animation and sounds, without any dialogues.
BEHIND THE SCENES:
For many years, the game was being created alone by Tomasz Ostafin ‘Petums’, but now with the help of composer Tomas Dvorak ‘Floex’ and sound designer Juraj Mravec, the journey is at the end. “Inspired by architecture, macro-worlds and handcrafted games such as The Neverhood, I’m trying to make something unique and believable, solely out of paper and light surrounding it. I hope you will enjoy the final result, and meanwhile ask you kindly to spread the word about the game and help Papetura see the light!” Tomasz Ostafin - Developer
ABOUT THE DEVELOPER: Petums is a small, one-man studio based in Bytom, Poland, where the heart and soul are put into bringing the paper to life http://papetura.com/.
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