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Kickstarter campaign begins on Thursday for "monochrome JRPG".
April 26, 2021
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Black Eye Games |
FOR IMMEDIATE RELEASE
April 22nd, Lublin, Poland
Hello, wretched souls! Polish indie dev studio Shockwork Games are happy to announce that our new infernal, monochrome jRPG Nadir, inspired by Dante Alighieri’s Divine Comedy is coming to Kickstarter on April 29th. On that occasion, we're sharing a new trailer.
Watch the Kickstarter trailer of Nadir.
Please remember that this is a very early stage of the game.
Wishlist Nadir's Kickstarter (https://www.kickstarter.com/projects/167825245/nadir-an-infernal-roguelike-jrpg) and be notified once the campaign launches. On April 29th this link will work as a link to the final campaign.
Why Kickstarter? Even though we’ve worked with publishers before, we are committed to keeping the development of Nadir independent for as long as possible. Our goal is to raise 30 thousand euros. We are certain that, with help and support from the backers, we’ll be able to bring our vision to life, as we’ve already done before with Alder’s Blood. Especially since the core of the game is already finished.
If you’re intrigued and long for the cold embrace of the abyss or if your claws hunger for the touch of infernal flesh, consider supporting the Kickstarter and keep your eyes peeled for our devilishly alluring pledge rewards.
The game heads onto Steam, GOG, Nintendo Switch, PS4, and Xbox One. We've also included a stretch goal that allows us to port the game to PS5 and XBOX Series X. Nadir is wishlistable on Steam (https://store.steampowered.com/app/1535210/Nadir/) already.
ABOUT THE GAME:
Nadir is a dark jRPG roguelike with artwork burning of infernal fire, and many extraordinary inspirations, the deepest of them coming straight from Dante’s Divine Comedy.
The city of Nadir has multiple levels, each filled to the brim with filthy, horrific creatures and each with its own Guardian. At the lowest level, in the deepest darkness, the power resides, waiting to be claimed by those brave or foolish enough to try.
The abyss surrounding Nadir is home to Sins, each with their own group of avatars, ready to bring their will to Nadir. You will have to assemble your team carefully to advance your quest for power. Nadir uses its own twist on a turn system to make the encounters more exciting. A Threat Counter shows how much time is left before the enemy turn starts. Each character’s skill subtracts from the Threat Counter, so choose your skills carefully at the right time.
Nadir features modding support, so community members who would like to expand on the world are more than welcome to do it. With a little knowledge and the right software, you will be able to add new heroes and enemies. Implement completely new floors, or simply rebalance the game the way you see fit.
GAME FEATURES:
MODDING SUPPORT. Devil’s in the detail and that’s why Nadir offers built-in, extensive modding support for those who want to expand the world of Nadir and imprint their twisted fantasies onto every inch of the game.
Control your Sins. Every Sin has its own group of Avatars, shells that will bring its will to Nadir. As the avatars’ journey progresses, their power will grow, unlocking new abilities to fight even stronger threats. And if they shall fall, the abyss will produce more fools to try.
Twist on a turn system. A Threat Counter shows how much time is left before the enemy turn starts. Each character’s skill subtracts from the Threat Counter, so choose your skills carefully at the right time.
Choose your own approach and tactics with different team compositions. There are ways to prolong the player’s turn by using special skills or performing a skill combo.
Challenging bosses. Each level of Nadir has its own Floor Guardian that you have to defeat in order to go deeper into the city.
Strong visual art style. Monochrome style full of high contrasts inspired by comic books like Frank Miller’s Sin-City, Mike Mignola’s Hellboy, and the works of Sergio Toppi and Tsutomu Nihei.
Reach the bottom of Nadir.
This goal seems simple, but considering the character of Sins, will they be able to divide the power between them?
Nadir is coming to Kickstarter on April 29th. You can already wishlist the campaign if you wish to be notified once it starts. The goal is 30 thousand euros, but we already have stretch goals planned if we exceed that amount:
At 44k we’ll include additional skills and items to aid you in your battles!
At 55k we’ll hire voice actors to give life to Sins!
At 65k we’ll add tarot cards with global modifiers that affect both you and your enemies!
At 100k we’ll add a game expansion so you can conquer heavens too!
And finally, if we reach 120k we’ll port Nadir to PS5 and XBOX Series X!
Follow our Facebook page, or if you prefer, follow us on Twitter for more Nadir news.
Have a question? Join our Discord and hear the answer straight from the Cerber’s mouth.
Assets can be found HERE.
If you'd like to check the demo before others do, or if you'd like to interview the team please e-mail Diana at [email protected].
About Shockwork Games
An independent games development studio from Poland, focusing mainly on creating games rich with passion and an original atmosphere. Distinctive characters, backstories, and unconventional art styles are what form their identity. Their debut title Alder's Blood has been successfully released on Steam, GOG, and Nintendo Switch in 2020. https://shockworkgames.com/
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