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'Warfare 2: Broadside' expands and improves vehicle combat after much valuable community feedback.
February 3, 2022
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Author: Keen Software House
Hello, Engineers!
The time has come! The team has been working hard on this update and today, we delivered new blocks, enhanced gameplay mechanics, and a reimagining of warfare in Space Engineers!
Warfare 2: Broadside expands and improves vehicle combat in Space Engineers. We are continually inspired by our incredible community and so we have created this vision of war based on community feedback. Your creations, machinations, mods, stories and visions of the world of Space Engineers helped guide our efforts and deliver one of our biggest updates ever!
The goal of Warfare 2: Broadside is to bring you more fun and engagement with Space Engineers, both on planets and in space. Defending against pirates, boarding a freighter, having a tank battle on a moon or a breakneck dogfight through the canyons of Pertram, - we believe this update will change the way you play.
While war is the theme, we mustn’t forget that this is Space Engineers. “Building and creativity” remains the center of the Space Engineers universe. With this update, we are introducing a series of quality of life improvements as well as entirely new mechanics.
Marek's Blog post: https://blog.marekrosa.org/2022/01/space-engineers-warfare-2-broadside.html
Update Features
Arsenal of new weapons and ammunition:
Railgun (small and large grid)
Artillery (large grid)
Artillery Turret (large grid)
Assault Cannon (small grid)
Assault Cannon Turret (small and large grid)
Autocannon (small grid)
Autocannon Turret (small grid)
Custom Turret Controller block for subgrid turrets
Projectile Drop; Gravity impacts projectiles, Railgun sabots and shells trajectory. Gravity Generators do not have any effect
Large caliber shell physics; shells and Railgun sabots are capable of penetrating several layers of armor
Weapon Damage and Armor rebalanced
Ammunition and Tank Detonations;
Any block that contains ammunition of any type will explode when destroyed by taking damage. The explosion is based on the amount and type of munitions that were inside the inventory
Hydrogen and Oxygen Tanks explode and deal damage based on the amount of fuel left inside of them during the time of their destruction
Hydrogen and Oxygen Tanks no longer lose all fuel upon being damaged below the red line, instead they slowly leak fuel. The fire particle is replaced by smoke when fuel hits 0%
Improved particle effects for bullets, explosions and hit effects
Mod API Improvements
New Custom Start map: Asteroid Armory
New block: Offset Passenger Seat
Increased Beacon range to 200 km, Jump Drives are now able to set Beacons as a jump-target
Added new graphics settings for Light Details
First-person camera improvement: auto look return
Removed the Good.bot chat feature
Warfare 2 Broadside Pack
Similar to our previous major releases, we hope you will take this opportunity to support the continued development of Space Engineers. This DLC pack consists of cosmetic items that enrich your game visually. None of the features in this package provide any advantage to players who purchase this DLC.
Warfare Ion Thruster
Warfare Reactor
Warfare Hangar Door variants
Warfare Rocket Launcher (Rocket Launcher re-skin)
Warfare Gatling Gun (Gatling Gun re-skin)
Searchlight
Bridge Windows
Passenger Bench
Light Panel
Helm
Warfare Battery
Heat Vent
Sliding Hatch Door
Woodland Camo Armor Skin
Shark Mouth Helmet Skin
“Rock-Paper-Scissors” Emotes
“Salute” Emote
... and much, much more!
Full info in the changelog for this update.
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