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WWII aerial combat from Germany's MAUS Software.
March 7, 2005
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Strategy First | For Immediate Release
Montreal, Canada. March 7, 2005. Developer MAUS Software and publisher Strategy First are happy to announce the signing of the flight combat title Battle of Europe scheduled to fly into stores this spring.
"In Battle of Europe, we tried to keep the unique atmosphere of World War II air-fights. There were no complicated automatic systems inside aircrafts at that time; pilots controlled everything by themselves. Our game gives players the possibility to realize this reality and experience it first-hand," says Juri Pazinich, Lead Game Designer at MAUS Software.
"I am absolutely thrilled to be a part of this project. Battle of Europe has the potential to bring the experience of being an RAF flying ace to a whole new level," says Jay Podilchuk, the Producer at Strategy First.
"We are satisfied to be working with a famous game publisher and hope to deliver an exceptional product to arcade fans worldwide. Our partnership allows us to join the MAUS Software game development expertise with the marketing and distribution experience of Strategy First," says Dr. Juri Stern, CEO of MAUS Software.
About Battle of Europe
Battle of Europe is a fully 3D arcade action game. Taking place in the skies over Europe, players are taken through breathtaking terrain modeled for London, Norway, Dunkirk and Berlin. A full hanger of fighters and bombers completely submerse the player in the reality of the World War II flying aces; risking their lives daily in countless dog fights, and returning home in a smoking plane littered with bullet holes . . .if at all.
Whether the sortie puts the player in the seat of a traditional British Spitfire, or behind the throttle of a captured German prototype, the honor of the RAF must be maintained at all costs in order to keep the Axis forces at bay!
Features
16 historically based missions, including tutorial and bonus missions.
180 models including planes, bases, ships, vehicles and more.
Difficulty levels ranging from easy to hard.
System of bonuses.
3D graphics with realistic special effects.
Varying weather and daytime conditions.
Dazzling visual effects.
8 camera modes, which allow you to survey the entire battlefield.
Multiple camera effects including camera emulation and trembling.
Auto targeting.
Intuitive interface with easy-to-change game controls.
Keyboard, mouse, and joystick support.
About MAUS Software
MAUS Software, headquartered in Bochum, Germany, is an international consortium of software teams working together since 1995. Since the Company's foundation more than 80 software products of MAUS Software have been published in over 150 issues worldwide. All product development is done in-house to ensure a high level of quality in each program MAUS makes. The slogan "Powered by eKnow-how" in the MAUS logo reflects the volume of know-how in software this fine Company's created for 10 years. For more information visit the MAUS Software website at www.maus-soft.com.
About Strategy First
Strategy First Inc. is a leading developer and worldwide publisher of entertainment software for the PC. Founded in 1990, the company has grown rapidly, publishing major games in the industry and simultaneously developing its own in-house titles such as O.R.B. and Disciples II. After winning numerous awards for games such as Disciples: Sacred Lands, Kohan: Immortal Sovereigns, Steel Beasts, Galactic Civilizations, and Jagged Alliance, Strategy First continues to push the gaming envelope with its own groundbreaking titles, while maintaining its reputation as a unique alternative for independent developers seeking to market their games to a worldwide audience. www.strategyfirst.com .
For more information please contact:
Alison Sutton
Public Relations Associate
Strategy First Inc.
514-844-3040 ext: 246
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