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Ubisoft Announces Tom Clancy's Splinter Cell Double Agent™

Fourth Splinter Cell gets a name and a list o'features.

December 15, 2005

5 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Ubisoft | San Francisco, CA - DECEMBER 14, 2005 - Today Ubisoft, one of the world's largest video game publishers, announced Tom Clancy's Splinter Cell 4 (working title), the fourth blockbuster in the Tom Clancy Splinter Cell franchise, will officially be called Tom Clancy's Splinter Cell Double AgentTM. The game will be available Spring 2006 for the Xbox 360TM video game and entertainment system from Microsoft, Xbox video game system from Microsoft, PlayStation2 computer entertainment system, Nintendo GameCubeTM system and Windows PC.

Following the Tom Clancy Splinter Cell franchise tradition of innovation, Tom Clancy's Splinter Cell Double Agent will completely revolutionize and reinvent the spy action genre by introducing an unprecedented double agent concept and an entirely new breed of game play that adds an exciting new dimension to the gaming experience.

"Ubisoft is excited to have re-imagined the Splinter Cell franchise by introducing Sam Fisher as a double agent, expanding the depth of his character," said Tony Kee, vice president of marketing at Ubisoft. "Gamers are going to find themselves immersed in entirely new territory that will allow Ubisoft to expand on its already captivating Splinter Cell franchise."

With the entirely new direction of Tom Clancy's Splinter Cell Double Agent, Ubisoft has reinvented the best-selling and highest rated espionage franchise. The revolutionary double agent concept immerses players in the world of international espionage more completely than ever, expanding the story and depth of Sam Fisher's character and evoking players' emotions by drawing them deeper into the gaming experience. Tom Clancy's Splinter Cell Double Agent will push the limits of each platform based on its respective technological capabilities, taking advantage of a collaborative development effort between Ubisoft's award-winning development studios in Montreal, Shanghai and Annecy, France. Across all platforms, Tom Clancy's Splinter Cell Double Agent will have the features that have defined the Splinter Cell franchise - amazing graphics, fluid animations, advanced artificial intelligence and open level design. Furthermore, each platform will feature exclusive content and offer a unique game play experience.

"The surprising new direction for the series will certainly excite fans and attract the attention of a whole new group of gamers," said Jeremy Zoss, associate editor at Game Informer Magazine. "As fans of the Splinter Cell series, Game Informer is thrilled to bring our readers a world exclusive first look at Tom Clancy's Splinter Cell Double Agent," available on newsstands December 22, 2005. Game Informer features an in-depth first preview of Tom Clancy's Splinter Cell Double Agent.

About Tom Clancy's Splinter Cell Double Agent

Veteran agent Sam Fisher is back. But he's never faced an enemy like this before. To stop a devastating terrorist attack, he must infiltrate a vicious terrorist group and destroy it from within. For the first time ever, experience the relentless tension and gut-wrenching dilemmas of life as a double agent. As you infiltrate a terrorist organization in its American headquarters, you must carefully weigh the consequences of your actions. Kill too many criminals and you'll blow your cover. Hesitate too long and millions will die. Do whatever it takes to complete your mission, but get out alive.

Key Features Include:

  • Dual objectives to fulfill: NSA government agents and terrorists will each want you to accomplish opposing tasks at the same time.

  • Discover the tension of being a double agent: Use actual tactics employed by today's real-life double agents to sabotage the terrorists' plans.

  • Explore a branching storyline with multiple endings: Your choices have an impact on how the story and game play unfolds.

  • A world of international espionage: Missions from all over the world, from Asia to Africa to the heart of the US. Experience extreme situations: underwater or in a sandstorm, hiding behind the dust or smoke - and even skydiving.

  • New authentic gadgets: Master the latest weapons and gadgets used by NSA government agents in addition to black-market terrorist weapons.

  • Innovative online play: The critically acclaimed multiplayer action of Tom Clancy's Splinter Cell is back with entirely new innovations for each platform.

About Tom Clancy:

With over 80 million books sold, Tom Clancy is arguably the world's most recognized author. His works include fiction such as The Hunt for Red October, Clear and Present Danger, The Sum of All Fears, Rainbow Six, Red Rabbit, and The Teeth of the Tiger. Clancy also writes non-fiction works about weapons and various military units. Four of his books have already been adapted into highly successful feature films.

About Ubisoft

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through its strong and diversified line-up of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated revenue of 538 million Euros for the 2004-2005 fiscal year, an increase of 8 percent over the previous fiscal year at constant exchange rates. To learn more, please visit www.ubisoftgroup.com.

2006 Ubisoft Entertainment. All Rights Reserved. Splinter Cell, Splinter Cell Double Agent, Sam Fisher, Ubisoft, Ubi.com and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Online play requires internet connection and Memory Card (8MB) (for PlayStation 2) (each sold separately). The Online icon is a trademark of Sony Computer Entertainment America Inc. Microsoft, Xbox, Xbox 360, and Xbox Live are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. TM, and Nintendo GameCube are trademarks of Nintendo. 2001 Nintendo.

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