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Ubisoft To Release Tom Clancy’s Ghost Recon Advanced Warfighter in February 2006

Delayed till February - which is a good thing, we're told.

October 7, 2005

3 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Author: Ubisoft

SAN FRANCISCO - OCTOBER 7, 2005 - Today Ubisoft, one of the world's largest video game publishers, is pleased to announce that it has decided to devote additional time to perfect the next installment in its award-winning squad-based military shooter, Tom Clancy's Ghost Recon Advanced WarfighterTM. The game will launch worldwide for the Xbox 360TM video game and entertainment system from Microsoft in February 2006. The additional time devoted to the development of this title will allow Ubisoft to offer gamers the best episode ever of the award-winning Tom Clancy's Ghost Recon franchise and will enable the game's development teams to optimize the application of Xbox 360TM technology. The delay of the release date will not impact Ubisoft's revenue forecasts for the fiscal year.

At the X05 event in Amsterdam earlier this week, Ubisoft astounded attendees with playable single- and multi-player demonstrations of the thrilling new title. Tom Clancy's Ghost Recon Advanced Warfighter was extremely well received by event participants and Ubisoft expects the game to quickly become a blockbuster title.

"In Tom Clancy's Ghost Recon Advanced Warfighter, players will be able to truly immerse themselves as soldiers of the future," said Tony Kee, vice president of marketing at Ubisoft North America. "This game will continue the tradition of setting the bar for intense multiplayer action and cutting-edge technology. X05 attendees experienced the stunning results of the work Ubisoft's award-winning studios have done in perfecting innovative multiplayer content and taking advantage of next-generation capabilities."

About Tom Clancy's Ghost Recon Advanced Warfighter:

The face of war has changed. Enemy lines blur and there is no longer a clear opponent. New enemies and new threats require a new type of warfare - a new type of soldier. Enter the Ghosts. In 2013, the U.S. Army will implement the Integrated Warfighter System (IWS) evolving what we know as the modern soldier. IWS combines advanced weapon systems, satellite communication devices and enhanced survivability into one fully integrated combat system. The IWS program has been developed to meet these new threats head on. Now, it can be tested on the battlefield. Following an insurgence in the heart of Mexico City, the U.S. Army's most elite Special Forces team is deployed to the center of the conflict to regain control of the city. Greatly outnumbered but fully equipped with the IWS, this elite team is the first and last line of defense on the battlefield. They are the "quiet" professionals. They are the Ghosts.

2005 Ubisoft Entertainment. All Rights Reserved. Ghost Recon, the Soldier Icon, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. Xbox, Xbox 360, and Xbox Live are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.

About Tom Clancy:

With more than 80 million books sold, Tom Clancy is arguably the world's most recognized author. His works include fiction such as The Hunt for Red October, Clear and Present Danger, The Sum of All Fears, Rainbow Six, Without Remorse and The Teeth of the Tiger. Clancy also writes nonfiction works about weapons and various military units. Four of his books have already been adapted into highly successful feature films.

About Ubisoft:

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through its strong and diversified lineup of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated revenue of 538 million for the 2004-2005 fiscal year, an increase of 8 percent over the previous fiscal year at constant exchange rates. To learn more, please visit www.ubisoftgroup.com.

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