Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Raft of improvements coming with the full release of Digital Cybercherries new game where if you scream, you lose
October 15, 2024
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Digital Cybercherries :
Manchester, UK – October 15th, 2024 - Digital Cybercherries, known for their recent Xbox success with Hypercharge: Unboxed, are pleased to announce that their next title will be hitting full 1.0 release on PC on October 28th. Currently in Early Access, DON’T SCREAM is a ‘90s found footage-inspired horror game where you explore the mysterious forest for a terrifying 18-minutes (unless you’re too scared to move). The twist is that if you scream, you have to restart.
DON’T SCREAM launched in Early Access in October 2023, quickly becoming a breakout hit. In just its first week, the game sold over 100,000 units, driven in part by its meteoric rise as a streaming sensation.
Time only progresses as you move in DON’T SCREAM and you can’t predict the scares. You must calibrate your microphone in-game so that every whimper, jump, or even a minor squeak is registered as a scream, increasing the challenge. With dozens of dynamic scares, each playthrough offers a unique experience.
The 1.0 release of DON’T SCREAM on October 28th comes with a whole host of improvements, including:
Improved performance for smoother gameplay
Enhanced scares with better models, animations, effects, and sounds
Improved pacing of scares, with a greater focus on tension and buildup
Tons of new places to explore in the forest and existing areas look much better
Completely redesigned sound for a more immersive experience
Hugely improved microphone calibration
Some enemies can now kill the player
New environmental dangers
Steam achievements and relics to find to incentivise replayability
New battery mechanic to make things more challenging
Completely overhauled user interface that's easier to use
Progress page where players can track their progress
Improved environmental storytelling
Game now has much more replayability
These are just the highlights that you can expect when the game hits ahead of Halloween! Those who have already tried the game in Early Access even more changes, with essentially every single aspect of the game enjoying improvements for the 1.0 release.
“The time DON’T SCREAM has spent in Early Access has really helped us define what makes this game tick and that’s all been channelled into a host of massive improvements that we will be implementing with the 1.0 launch on October 28th,” said Joe Henson, Creative Gameplay and Marketing Director at Digital Cybercherries. “Thanks to everyone for your support and feedback and we’re looking forward to rewarding you with the best version of the game yet.”
Digital Cybercherries official website
Follow DON’T SCREAM on X/Twitter
Follow DON’T SCREAM on Facebook
Join the Discord server
About Digital Cybercherries
Digital Cybercherries came to life in 2015, nestled in the heart of Manchester, UK. We’re a cozy crew of six indie devs with a big passion for games. Our mission? To make games that entertain, innovate, and stand the test of time. We’ve had our hands in a bunch of cool projects – like New Retro Arcade: Neon, a VR trip down memory lane, and Hypercharge: Unboxed, an action figure adventure that caught the internet by storm. We’ve also spooked the gaming world with hits like DON’T SCREAM and are buzzing about our next big thing, Paranormal Tales. Making games that we and players love is what gets us up in the morning. We’re all about bringing something new and exciting to the table for gamers everywhere! For more information, visit: https://digitalcybercherries.com
You May Also Like