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Dive into the gripping events of World War II alone or with a friend
September 23, 2021
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Destructive Creations |
Developer and publisher Destructive Creations will feature their upcoming game, War Mongrels, at EGX 2021.
Taking place on the eastern front of World War II, the story driven campaign of War Mongrels takes inspiration from the courage, comradery and horror of World War II. Follow the story of two Wehrmacht soldiers as they open their eyes to the atrocities of war and find their purpose in the fight to prevent further killing.
The history inspired storyline guides players through the journey of the two heroes as they go from deserters to hefty guerrilla fighters, and expand the team as they meet new characters who support the cause. As players meet new characters, they will gain a new set of skills and advantages to tactically outsmart the enemy.
Creative gameplay - sneaking, distraction, silent takedowns and interacting with the environment are just some of the tactics players will have to hand to complete levels.
Join forces - experience the gripping story with a friend through online multiplayer!
Replayability - try the variety of tactics that can be used to complete each mission
Immersive Story - plunge into this historically accurate narrative with dates, locations, weapons and in-game articles that explore the darkness of war
War Mongrels will be launching on PC on the 19th October 2021.
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ABOUT DESTRUCTIVE CREATIONS
Destructive Creations is an experienced development and publishing team of highly skilled game industry veterans. Since the team’s first release in 2015, the common creative work has led to smooth workflow, team stability, and increased efficiency. Destructive Creations’ main goal has always been to deliver original, uncompromising games, and its projects prove that it can handle unusual solutions perfectly, both in Development and Publishing. The team’s motto is “we know what developers need in a publisher, as we are developers ourselves, and we supply just that.”
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