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How Developing Multiple Games At Once Can Enhance Your Current Game
We've all struggled to finish games; sometimes the trick is to just make more games
You've started on that game you’ve been planning; maybe you’re well into development, but let's face it, once the hard work has settled in and the hours of debugging keep you awake at night, it’s difficult to keep up the enthusiasm and complete your game idea. Starting development on a game is easy; having a game idea is even easier; but we all know finishing a game is the hard part. Problems arise during development; the scope is to big; numerous bugs; or your idea just isn’t as exciting as it was during inception.
Developing multiple games at once breaks you away from the frustrations of your current project. During development, having a side project that is small in scope and can easily be completed in a short period of time will help boost motivation and give you the instant gratification you need to power through your primary project. Plenty of developers have seen this technique work for them. New sites like One Game a Month have grown in popularity and are encouraging people to finish games within a short span of time. The response from developers doing One Game a Month has been positive. Personally, I’ve seen great strides in my development when I take time to see a project through to completion in a short time span.