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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Game engine company Emergent revealed that it has over 130 Gamebryo projects currently in development in Asia, a result of the company's strategy to pursue long-term client relationships with local developers and publishers in China, Korea, and Japan.
Game engine company Emergent revealed that it has over 130 Gamebryo projects currently in development in Asia. According to the company, it has secured these projects through its strategy to pursue long-term client relationships by focusing on serving the needs of local developers and publishers in China, Korea, and Japan. Studios 9You, Tencent, The9, XSeed, and Aurogon Games have all licensed Gamebryo for upcoming titles. Seoul-based Nexon (MapleStory, Mabinogi) entered a long-term, multi-SKU license deal confirming Gamebryo as their technology of choice. Dragonfly, another developer headquartered in Korea, is also licensing Gamebryo for its upcoming flagship title. Emergent recently announced that it closed over 50 new licensing deals for its Gamebryo engine with studios such as Disney Interactive and 2K Games, bringing the company's total to over 330 Gamebryo projects being developed, 250 games already shipped, and 140 plus companies supported by Emergent teams across four continents. “Emergent customers in Asia are raising the state of game development with Gamebryo," says Emergent's general manager of Asia Operations John Goodale. "Online powerhouses in Korea, China and Taiwan use Gamebryo to power PC titles with millions of players. In Japan, developers have discovered that Gamebryo is the most flexible and powerful foundation for next-gen console development."
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