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Boston-based Disruptor Beam seeks an experienced Unity developer who can help launch and operate scalable dev environments for mobile/online games based on the Star Trek and Game of Thrones licenses.
September 11, 2015
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Location: Framingham, MA
Disruptor Beam is building a new generation of games for every screen, based on popular universes like Game of Thrones and Star Trek. This is an opportunity to join a rapidly growing company, alongside a veteran team, working with some of the most iconic brands in entertainment.
We are seeking an experienced Unity developer who is passionate about launching and operating scalable development and operations environments.
At Disruptor Beam, you'll be responsible helping to deliver mobile and online game products in one of the highest-scaled Unity development and production environments.
You'll administer a range of systems, create automation systems, coordinate with QA, and debug build & deployment issues, and work with game system developers to ensure that changes are easily deployable and scalable.
This position is located in Framingham, MA. Disruptor Beam will cover relocation expenses.
Responsibilities
Work as a core member of the DevOps team: solve problems and propose solutions to streamline all of our development and operational processes, with a focus on build/deployment.
Act as liaison with software & infrastructure partners including Unity, Apple, Google (Android), Amazon (EC2) and Facebook; manage code-signing and relevant dashboards; track relevant product roadmaps, identify expected breaking changes, and qualify SDK updates
Manage entire build and deployment process to test, staging and production environments.
Write scripts to automate build, deployment and integration with QA automation and validation.
Resolve complex merge problems
Create tools to simplify & automate deployment, content creation pipelines
Provision computing resources on EC2 and help with internal IT issues within the development team.
Requirements
Experience with reasonably complex projects built in Unity
Experience with SCM platforms such as Perforce or equivalent
Object-oriented programming experience in C#
[Big Plus] Experience with complex 3D pipelines, especially in Unity.
[Big Plus] Experience with Amazon EC2.
[Big Plus] Experience with iOS development and build processes with Xcode
[Plus] Experience with Capistrano, Jenkins and/or equivalents
Interested? Apply now.
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