Get a job: Firaxis is hiring a Creature Programmer
The folks at Baltimore-based Firaxis Games are looking for someone with C/C++ programming skills and Unreal Engine development experience to develop creature animation systems for a next-gen game.
April 8, 2015
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Here is just one of the many, many positions being advertised right now.
Creature Programmer, Firaxis Games
Location: Baltimore, MD
We are looking for a talented engineer to help us in developing advanced character animation and compositing systems for an ambitious next-gen game. Creative problem solving and an ability to think outside the box are essential. You should have a positive attitude, a passion for games and be able to communicate with people as effectively as you do a computer.
RESPONSIBILITIES:
• Develop and integrate cutting edge animation technologies.
• Develop character compositing technologies.
• Develop and support the connections between the animation, AI and physics systems.
QUALIFICATIONS:
• Strong C/C++ programming skills.
• Strong OO design skills.
• Strong 3D math background.
• A passion for games and in particular for leveraging advanced animation technology to create an immersive game experience for the player.
• UE3/UE4 experience a plus.
Interested? Get started here. Are you a recruiter looking for talent? Post jobs here.
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