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Get a job: Firaxis seeks a Creature Programmer

Handy with C/C++ and the Unreal Engine? Firaxis Games is looking to hire someone like you to develop creature animation systems for a "next-gen" game at the company's Baltimore, MD office.

June 9, 2015

1 Min Read
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The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Creature ProgrammerFiraxis Games

Location: Baltimore, MD

We are looking for a talented engineer to help us in developing advanced character animation and compositing systems for an ambitious next-gen game. Creative problem solving and an ability to think outside the box are essential. You should have a positive attitude, a passion for games and be able to communicate with people as effectively as you do a computer.  

RESPONSIBILITIES:
•    Develop and integrate cutting edge animation technologies.
•    Develop character compositing technologies.
•    Develop and support the connections between the animation, AI and physics systems.

QUALIFICATIONS:
•    Strong C/C++ programming skills.
•    Strong OO design skills.
•    Strong 3D math background.
•    A passion for games and in particular for leveraging advanced animation technology to create an immersive game experience for the player.
•    UE3/UE4 experience a plus.

Interested? Get started here. Are you a recruiter looking for talent? Post jobs here

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