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Game Mechanic Studios is looking for a Gameplay Engineer to join our team to assist in the engineering and design process.
March 6, 2019
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Location: North Hollywood, California
Game Mechanic Studios is in North Hollywood, California within miles from the NoHO Arts district. Game Mechanic Studios was established in 2008 with a goal of making great games with amazing people.
Over the last 10 years we’ve had the pleasure of working with some of the biggest Publishers in games like Activision, Warner Bros, and Microsoft on AAA mobile and console projects.
Thanks to emerging technologies from Oculus, HTC, and Samsung we are now blazing new trails on multiple fronts in which games, movies, and education have all converged onto the single most immersive platform in entertainment…Virtual Reality.
With unparalleled support from both Valve and Epic we’re excited to be at the forefront of this technology.
At the end of the day it’s the creativity, teams, and people that inspire us, and in turn we hope to inspire them.
Game Mechanic Studios is looking for a Gameplay Engineer to join our team to assist in the engineering and design process. The candidate must be able to communicate well, is self-motivated and has Unity and/ or Unreal Experience in 3D games.
The ideal candidate will have experience in all the following Unity skills:
Dynamic Lighting
3D Physics
NavMesh
Occlusion Culling
Asset Bundling
Scriptable Objects
Custom Shaders
The ideal candidate will have experience in all the following Unreal skills:
Native C++ engine code
Behavior Trees
Navigation System
Slate and UMG
Blueprint
Requirements
5 years of experience in game development
Fluent in C++ and C#
BS or equivalent
Commitment to code quality, documentation and sound testing procedures
Familiarity or previous development experience with Unreal a plus
Experience in designing, developing, debugging
2+ Shipped games in Unity and/or UE4
Ability to self-direct and achieve success individually and with your team
Willingness to mentor and guide other team members
Self-motivated
Passionate about video games
Responsibilities
Design, develop and implement game content, systems including enemy designs and scripted events
Modify existing levels and testing
Take ownership of tasks and authored systems with clear classes and commits
Maintain excellent player experience and content creation experience
Implement a high bar and build our team culture of collaboration, creativity and passion for games
Build automation and efficiency tools
Interested? Apply now.
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