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Based in Bellevue, WA, Camouflaj is looking for a dev to work closely with its engineers and designers on core AI systems and mission mechanics.
August 2, 2018
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Location: Bellevue, Washington
Gameplay programmers at Camouflaj work closely with their fellow engineers and designers on core AI systems and mission mechanics, managing their own production commitments, and putting in the necessary effort to ship quality content. The ideal candidate is self-motivated and takes enjoys solving difficult problems to make a better game.
RESPONSIBILITIES:
Work with the design and animation teams to perfect the mission experience pipeline and improve performance
Implement behavioral and navigation features and evolve the experience with feedback
Explore existing AI solutions and pathfinding tools and assess cost and ease of integration
Work with the engineering team and production to refine in-game mission experiences
Create accurate task estimates and complete work in a timely manner
Communicate requirements and roadmaps with the rest of the development team
REQUIREMENTS:
Experience programming in C# or C++
Prior gameplay programming experience
Ability to write clear, maintainable code
Ability to self-motivate and take ownership over gameplay systems and deliverables
Motivation to stay on top of current trends in AI
BONUS POINTS:
Experience with the Unity Engine
Experience with console development
Experience with behavior trees
Worked on a networked multiplayer game
Experience working in the VR space
History working in a small studio environment
Camouflaj is a small and dynamic team based in the Seattle area. (Downtown Bellevue, to be exact.) Each member holds a high degree of freedom and responsibility. Tasks can be broad and we are often challenged to learn new systems. Nobody is alone, however—we are a close-knit team that wants each other to succeed.
Interested? Apply now.
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