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Insomniac Games is looking for Mid to Senior Engine Programmers in Burbank CA or Durham NC to join its Core team and focus on its internal game development tool suite.
March 10, 2020
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Location: Burbank CA or Durham NC
Insomniac Games is looking for Mid to Senior Engine Programmers to join our Core team and focus on our internal game development tool suite. If you have experience and interest in working with build systems, creative asset editors, internal UX and usability strategies, or modern procedural content techniques, we'd love to hear from you. Along with your resume, please include a cover letter or other brief description of why you're interested in the position
Insomniac's Core team is responsible for our industry-leading technical foundation for triple-A game development. We develop tools and technology to build and power titles like Marvel's Spider-Man, Stormland, and Ratchet & Clank. As a principle, we strive to be open and generous in sharing our advancements with the game development community through conference presentations, public posting, and self-run conferences.
Responsibilities and Expectations:
Demonstrate exceptional communication abilities, both written and verbal, for purposes of collaboration, education, and mentorship
Design and develop new engine technology for the production of current and future games
Design and implement efficient low-level systems to support higher-level programmers & pipelines
Maintain and support our existing game engine technology while in use by production teams
Rethink, refactor, and rewrite existing systems as necessary
Contribute innovative and original ideas towards all aspects of game production and development
Work proactively with your lead to identify technical risks and generate solutions
Work independently to complete assigned projects with limited supervision
Provide technical leadership and tutelage in areas of specialization
Advise and mentor programmers both within and external to your area of expertise
Keep current with the technological developments and advancements in the game industry
Analyze code for performance and optimization opportunities
Document functionality and implementation details for production and other engineers
Other duties may be assigned
Desired Qualifications:
Master's degree or equivalent, or more than 7 years related experience and/or training, or an equivalent combination of education and experience
Fluency in C++, and experience with C and assembly programming
Strong grasp of mathematical concepts and analysis techniques as they apply to game engine programming
If this is an opportunity that you would like to pursue, please apply directly on our website. Please note that we have multiple positions open for this role. Thank you!
Interested? Apply now.
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