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The Game Engineer must enjoy a collaborative and creative work environment and is looking to push the boundaries of cutting-edge 3D graphics.
July 22, 2019
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Location: Beverly Hills, California
Come work on your favorite childhood robot including Optimus Prime, Bumblebee and others. Help us defeat Megatron and the Decepticons!
DMG Entertainment has partnered with Hasbro for the development of the world’s first Transformers™-themed location-based entertainment center.
The Game Engineer must enjoy a collaborative and creative work environment and is looking to push the boundaries of cutting-edge 3D graphics. Research, develop, implement, and debug high-end and photorealistic graphics techniques applicable to characters and large-scale environments.
Responsibilities:
Design and develop data and code following direction from programming leads
Work independently to implement new functionality in game and tools
Able to adapt quickly to new coding environments and programming standards
Work on other programmers’ code, fixing bugs and implementing features
Analyze performance and implement optimizations in both high and low-level code
Quickly create standalone tools as needed to support the project
Comfortable designing and implementing code for multi-processor environments
Work with other team members to implement complex systems
Work with teams in other companies to help them deliver finished products
Some training and direction of entry-level programmers
Relevant Experience:
Avid video game enthusiast
Unreal/Unity Engine
Audio Experience (Wwise, FMOD, custom)
Physics Experience (Havok, PhysX, Bullet, custom)
Rendering Experience (D3D, OpenGL, PS4, XB1, other)
Source Control (Perforce, Github, other)
Microsoft Office
VR/AR must be an area of interest.
Skills and Knowledge:
Good communication, organization and documentation skills
Must have shipped one or more game title for console or VR
Experience working in a large code base with multiple simultaneous branches
5+ years advanced C/C++
3+ years scripting languages (LUA, C#, Perl, etc.)
Excellent debugging skills, able to quickly locate and fix challenging bugs
3+ years debugging and analytical tools (Visual Studio, PIX, Razor, RAD Telemetry, etc.)
Understands how to work well in limited resource environments (a.k.a. game console)
Strong grasp of 3D math, physics, graphics, AI, networking, audio processing, data manipulation/ transformation, streaming, file systems, advanced programming techniques
The successful candidate must also meet the following requirements:
Passion for videogames and extensive knowledge of different game genres across all platforms
Bachelor’s Degree in computer science or equivalent 3+ years related work experience
Self-motivated and proactive
Positive attitude and a genuine team player
A great ability to think creatively to overcome technical challenges.
Additional Information
What we offer:
Access to cutting-edge hardware
Proficient and fun-to-work-with colleagues
Medical/Dental/Vision insurance
401k retirement plan
Kitchen area with free snacks and drinks.
Interested? Apply now.
Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
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