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In this position you will have a major part in forming the engine used by our current and upcoming projects.
June 9, 2020
The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!
Here is just one of the many, many positions being advertised right now.
Location: Malmö, Sweden; applicants residing in European countries welcome
Tired of the constraints of Unity, Unreal and other big engines? Want to be in control and get down into the nitty gritty of engine coding? Come join us at Frictional Games, one of the few companies that still makes their own tech, and get all up in our HPL engine!
Frictional Games is an indie studio best known for Amnesia: The Dark Descent and SOMA. Amnesia: Rebirth is coming out in autumn 2020.
Title: Engine Programmer
Focus: Engine and tools
Type: Full-time, permanent
Last day to apply: 17th of June
What will you work on?
We are looking for an engine programmer. In this position you will have a major part in forming the engine used by our current and upcoming projects. You will also work closely with other members of the tech team and help artists, scripters and designers do their job more efficiently.
While you will be working with all parts of the engine, your main focus will be:
AI
GUI
Gameplay tools
Scripting backend
Sound
Physics
Your day to day tasks will include:
Designing and developing new features for our engine that will work on PC and console.
Helping write user-friendly UI for the technology you and others develop.
Benchmark and optimize performance of the engine and its tools.
What are we looking for?
You have to be a EU/EEA resident to apply.
The person we’re looking for is creative, driven and self-sufficient.
Here are some essential skills we require:
Well-versed in C++ or similar
Knowledge in AngelScript, Python, Lua, or similar
You have worked directly on an engine or tools for a game/hobby project
Good linear algebra knowledge
Knowledge in working with a GUI system
Fluency in English
These will be considered a plus:
Love for tech and messing with the low level parts of the engine
Knowledge in OpenGL, Vulkan, or DirectX
Strong low-level programming skills
Passion for UX design
Worked with data oriented design and decoupling
Experience with third party engines likes PhysX, Wwise, FMod or similar
Keeps up to date with the latest developments in game tech
You live in Sweden
Requirements if you are applying for the position remotely and not for the Malmö office:
A Windows PC that runs AAA games that came out the last few years on high quality.
A fast and stable internet connection.
Interested? Apply now.
Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.
Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.
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