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Our ideal candidate would relish the technical challenges inherent in cross-platform engineering, rendering, multi-threading, systems architecture, and optimization.
November 13, 2019
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Location: San Francisco, California
Supergiant Games, the independent studio behind Bastion, Transistor, Pyre, and Hades, is seeking a talented generalist software engineer to port, extend, optimize, and maintain Hades and our proprietary code base across a variety of platforms. Our ideal candidate would relish the technical challenges inherent in cross-platform engineering, rendering, multi-threading, systems architecture, and optimization.
Requirements:
+ 2- or 4-year college Computer Science or Engineering degree or equivalent work experience
+ Credit on at least one commercial game project
+ Experience certifying and shipping a console or mobile game
+ Experience with multi-threading and rendering
+ Fluent in C/C++ and excellent math skills
+ Strong written and verbal, technical and non-technical communication skills
+ Local resident or willing to relocate to San Francisco area
Responsibilities:
+ Optimize our game engine for performance and compatibility with existing platforms
+ Help port our game engine to new or emerging platforms
+ Work with Quality Assurance to identify and fix performance, compatibility, and functional issues across different platforms
+ Implement new engine features, pipeline improvements, and tools on future projects in collaboration with the development team
What we offer:
+ Work on a small, creative, high-performance team
+ Help architect and implement the underlying technology of Supergiant’s current and future titles
+ Competitive compensation and medical benefits, including 401k
Interested? Apply now.
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