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Skydance Interactive is looking for Senior Software Engineers with specialties in AI, graphics, and low-level systems to help develop our next generation of groundbreaking games.
May 11, 2020
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Location: Marina del Rey, California
Skydance Interactive – developers of the hit game The Walking Dead: Saints & Sinners –is looking for Senior Software Engineers with specialties in AI, graphics, and low-level systems to help develop our next generation of groundbreaking games.
Duties include, but are not limited to:
Direct development of major game systems and engine architecture
Create efficient systems to deliver top tier experiences across a range of established and emerging platforms
Research and implement new technologies to push the boundaries of what our engine can achieve
Collaborate with the art and design teams to plan features and extend the overall vision of the game
Advise and mentor other members of the engineering team
Promote strong code discipline and engineering practice throughout the organization
Work with other leads and producers to establish game related tasks and schedules
Provide critical analysis of development practices with the goal of improving game quality, team efficiency, and cultivating a positive working environment
Help drive the product to completion with the highest standards of quality, performance, and polish
Requirements:
BS/MS in Computer Science or related fields, or equivalent experience
Mastery of C++11
Minimum of 5 years’ experience in AAA game development
Previous leadership experience or demonstrated leadership potential
Experience working with Unreal Engine 4
Shipped at least one PC/Console or VR game using UE4
Experience with code and data optimization
Experience in the design and architecture of game systems
Comfortable working within (and extending) an established code framework
Interested? Apply now.
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