Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
InFamous: Second Son studio Sucker Punch is hiring an experienced coder to work as a senior systems programmer on a yet-unannounced project at its Bellevue, Washington offices.
August 15, 2016
The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!
Here is just one of the many, many positions being advertised right now.
Location: Bellevue, WA
We’re on the lookout for an experienced Systems Programmer to join us on our unannounced project.
Our talented artists generate gigabytes of raw creativity, and you’ll be pivotal in bringing that creativity to life in a spectacular game. We are looking for the whole package: someone with the necessary skills to investigate, define, create and deploy features from data entry in one of our creation tools, through the asset building pipeline, into the engine, culminating in a great game experience.
Whether you are working on animation, pathfinding, physics, UI or special effects, this is more than just coding a feature in a single layer; it is about owning the vision from user facing tools, all the way to the nut and bolts of the engine.
Sucker Punch fosters a healthy company culture, crucial to creating a productive and collaborative work environment. Here you will participate, interact, voice your ideas, and be a key part of something awesome.
Responsibilities
Design and develop new features for our engine, from user input to awesome game experience.
Analyze and enhance existing features, and support the artists and designers using them.
Qualifications
Five years of C/C++ systems programming experience in the games industry
Previous work experience on a medium-to-large team
Excellent communication across disciplines.
Solid 3D math skills.
Passionate about making great games.
Bonus Factors
Experience with high fidelity, state-of-the-art animation systems.
Experience with Maya C++ and Maya Python interfaces
Proficiency in art asset pipelines
Interested? Apply now.
Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.
Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.
You May Also Like