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Get a job: thatgamecompany is hiring a Senior Gameplay Engineer

Thatgamecompany is looking for a Senior Gameplay Engineer to work on creature behaviors, procedural animation, and more for its upcoming game in Santa Monica, California.

March 20, 2017

2 Min Read
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Here is just one of the many, many positions being advertised right now.

Senior Gameplay Engineer, thatgamecompany

Location: Santa Monica, California

The Senior Gameplay Engineer will be responsible for creating the most impactful interactive moments with the simplest possible execution. Our games rely on rich moment-to-moment feedback systems to accentuate a player’s actions and create a living world. We’re looking for a someone to bring our game worlds to life.

Some broad examples of the types of systems a person in this role might work on:

  • Creature behaviors

  • Procedural animation and basic simulations (e.g. particles, constraint systems)

  • Surface deformation and feedback

This role requires a candidate with:

  • 4+ years professional work experience implementing interactive systems in C or C++

  • Design sense for how feedback systems enhance game-feel and evoke emotions

  • Strong taste for delivering elegant visual feedback at reasonable cost on CPU and GPU

  • Ability to scope and direct features to meet high-level goals for player experience

  • Comfortable incorporating feedback and communicating cross-discipline

You will be more likely to enjoy this job if you:

  • Believe in the practice of rapid prototyping and relentless iteration

  • Enjoy a minimal “data-oriented” approach to code, free of cumbersome abstraction

Interested? Apply now.

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