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Ubiquity6 is seeking a Software Engineer to focus on Augmented Reality Multiplayer Networking for its upcoming projects.
March 15, 2018
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Location: San Francisco, California
Ubiquity6 is working on the future of massively multiplayer, persistent AR in the real world. We are a team of alums from Metamind, Facebook, Tesla, Twitter and Zynga, and are backed by Google/Gradient Ventures, Kleiner Perkins, First Round Capital and A&E Networks.
Responsibilites:
Help make central networking architecture choices
Build core networking abstractions, libraries and tools
Debug connectivity issues and deliver smooth multiplayer gameplay experience
Provide technical guidance for multiplayer gameplay design and features
Evaluate hosting providers and SDKs
Qualifications:
3+ year(s) of practical experience working on Multiplayer gameplay systems
One or more AAA multiplayer game titles shipped across any platform -- Mobile, Handheld, Console, PC
Strong knowledge of network protocols, client/server and peer-to-peer gameplay networking architecture
Solid foundation in computer science, with strong competencies in data structures, algorithms, software design and OOP
Professional experience in a OOP language like C# / C++ / Objective-C etc.
BS or MS in Computer Science or equivalent
Benefits:
$115,000 - $140,000 salary and equity in addition
Unlimited Vacation & Sick day policy
Health, vision and dental insurance
Relocation package
Ubiquity6 is an equal opportunity employer and we value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.
Interested? Apply now.
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