PipelineFX Updates Qube Interfaces
Digital media software company PipelineFX released interface updates for Qube -- its render farm management software for film and post production, game development, and d...
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Digital media software company PipelineFX released interface updates for Qube -- its render farm management software for film and post production, game development, and digital media education -- to support 3ds Max 2009, Vue, Rhino 3D, AfterEffects CS4, and Mayaman. Using Qube's integrated plug-in for 3ds Max 2009, users can submit jobs into the render queue and use the software's dynamic allocation technology. Pipeline FX claims that the dynamic allocation feature "maximizes render throughput by loading the application and scene file only once, and then sending single frames to each render host until the job is complete." The technology also allows users to scale up or down the number of render hosts allocated to a job on the fly. Qube's Vue renderer interface exposes all of the rendering options available for rendering 3D environments. The interface for Rhino 3D now allows users to submit, prioritize, and manage renders. With Qube's Mayaman interface, users can submit their Maya scenes to be rendered with RenderMan compliant renderers such as Pixar's PhotoRealistic RenderMan (PRMan), AIR, and 3Delight. Renders can be managed through the Qube GUI from any system on the network. The Qube Aftereffects CS4 interface enables users to open a submission dialogue from within the Adobe application and submit their renders. Jobs can then be managed and prioritized through the Qube GUI along with all other render jobs in the queue. "Qube's out of the box functionality across platforms and creative applications ensures our customers have an easy to use system without sacrificing next generation render farm management features," says PipelineFX CEO Troy Brooks.
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