Sponsored By

Trinigy To Add Support For Mobile, Handheld To Vision Engine

Trinigy's multiplatform Vision Engine will add support for mobile and handheld games, the company announced today, with development of an iOS version already in the works.

Leigh Alexander, Contributor

February 10, 2011

1 Min Read
Game Developer logo in a gray background | Game Developer

Trinigy's multiplatform Vision Engine -- already licensed to over 150 developers including Ubisoft, NeoWiz, TimeGate Studios, and Robot Entertainment -- will support mobile and handheld games, the company announced today. It's part of Trinigy's new "Vision on the Go" strategy to enter the mobile market, and simultaneously further develop its WebVision browser-based development framework. Vision Engine already supports Windows, Xbox 360, PlayStation 3, Wii and console digital download platforms. Trinigy says development on an iOS version of the Vision Engine has "already begun", and it also plans to announce support for one more new handheld soon. "We've always believed that technology should enhance, not hinder, creativity in game making, which is why we've built such a modular, cross-platform technology," says Trinigy GM Felix Roeken. At the end of 2010 Trinigy said growth for the Vision Engine led its revenues to double year-over-year, hire many more employees and open two more offices in Korea and in Hamburg. The company headquarters is in Eningen, nearby Stuttgart, and it also has an existing office in Austin, TX. In addition to adding WebVision and moving into the mobile space, the company has been ramping up integration partnerships as well, most recently integrating RakNet's networking features.

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like