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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Electronic Arts continued the microtransaction-fueled free-to-play direction for the Battlefield series today with the open beta release of PC title Battlefield Play4Free.
Electronic Arts continued the microtransaction fueled free-to-play direction for the Battlefield series today with the open beta release of PC title Battlefield Play4Free. A more realistic take than 2009's Battlefield: Heroes, Play4Free similarly lets players participate in basic 32-player shootouts without laying down any money. Dedicated players can use real money to purchase additional Battlefunds -- the same in-game currency used in Heroes -- to purchase upgrades to characters and equipment. At a GDC presentation last month, Ben Cousins, who recently left his role as general manager of EA's free-to-play focused Easy studio, said the company aims to make Play4Free "the Western world's biggest free-to-play client game." Cousins also outlined how Heroes' introduction of paid weapons that provided players a small but distinct advantage caused the game's average per-user revenue to shoot up, despite vocal complaints from some players. "There seemed to be a disconnect between what they were saying -- 'I will leave and never spend a penny' -- and what they were doing -- sticking around and spending a lot of money," Cousins said of the change. Last month, EA announced Battlefield: Heroes has attracted 7 million registered users since its June 2009 launch. In February, EA announced a distribution deal with BigPoint putting games on the company's Play4Free label in front of BigPoint's 175 million registered users.
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