Sponsored By

Chat with the developers behind Into the Breach at 3PM EDT

We're chatting with the minds who brought you Into the Breach at 3PM EDT. Come by and ask questions!

Bryant Francis, Senior Editor

April 18, 2018

1 Min Read
Game Developer logo in a gray background | Game Developer

How do you follow up a smash success like the roguelike FTL? If you're the Subset Games team, you go from the depths of space into the apocalyptic world of mechs and time travel with Into the Breach. It's a roguelike strategy game that rewards players who choose to grapple with failure while asking them to think carefully about how they choose their targets. 

We at Gamasutra have been excited for the chance to talk to the Subset Games team about their work, so today at 3PM EDT (12PM Pacific), we're going to be chatting with Justin Ma and Matthew Davis while playing the game over on the Gamasutra Twitch channel. If you've got questions for the two about how Into the Breach was made, be sure to swing by and ask them in Twitch chat! 

And while you're at it, be sure to follow the Gamasutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary. 

Read more about:

2018

About the Author

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like