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The Boss Designer will work with the design leadership to implement compelling boss encounters from conceptualization to implementation utilizing Unreal 4.
January 29, 2021
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Location: Austin, Texas
Gunfire Games is seeking an amazing Boss Designer for our upcoming titles. The Boss Designer will work with the design leadership to implement compelling boss encounters from conceptualization to implementation utilizing Unreal 4. The Boss experience will be yours to own. The ideal candidate has a strong technical understanding, a firm grasp on the fundamentals of animation and experience using state machines to hook up characters. We're looking for someone who will hit the ground running- must be a self-starter, highly motivated, and able to work with minimal supervision.
JOB RESPONSIBILITIES
Work closely with design leadership to design, implement and polish compelling boss or combat experiences
Ownership of Boss Encounter or Player Combat Experience: Iterate, polish and balance boss combat
Work within an established creative guideline to implement character behavior that fits the game's vision
Create compelling and balanced combat worthy of top of class AAA game
JOB REQUIREMENTS
4+ years of Game Design Experience, Passion to work on Bosses and/or Combat
Excellent communication, interpersonal, and organizational skills
Solid knowledge of visual scripting, and Unreal Blueprint
Ability to iterate and implement quickly without sacrificing quality
Knowledge of game production pipeline and 3d game engines
Extreme attention to detail
Deep knowledge of Modern Combat techniques
Actively seek feedback to improve work while also providing guidance and feedback to peers
Ability to adapt and cope with change as the production of the project demand
Shipped a AAA Game
Must be currently eligible to work in the USA
PLUSES
Animation Experience
Interested? Apply now.
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