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<a href="http://www.indiegames.com/blog">IndieGames.com: The Weblog</a> editor Tim W. rounds up the week's top free and commercial indie games, checking out an "eat 'em up", a classic space shooter and many more.
[IndieGames.com: The Weblog editor Tim W. rounds up the week's top free and commercial indie games, plus notable features from his sister 'state of indie' weblog.] This week on 'Best Of Indie Games', we take a look at some of the top independent PC Flash/downloadable titles released over this last week. The delights in this edition include an 'organism vs. organism' eat 'em up, a classic space shooter with tons of upgrades and dozens of levels to play, an arcade game that tests your multitasking skills, a platformer where the levels are built out of text and poetry, and a collaborative project between the developers of Don't Look Back, Tumbledrop and IGF finalist Dyson. Game Pick: 'Osmos' (Hemisphere Games, commercial indie - demo available) "At first glance, Osmos looks like another one of those 'organism vs organism' eat-em-ups. Dodge anything bigger than you, consume everything smaller, grow in size, repeat. Hemisphere Games have attempted to take this idea to a new level, and as a result Osmos is not just the pinnacle of organism simulation play - it's also a fantastic action game and a very good puzzler to boot." Game Pick: 'Cube Colossus' (Lucidrine, browser) "A lovingly polished shmup created by Fandrey and Azrael, Cube Colossus tells the story of a girl's search for her twin sister, battling her way through hordes of killer Cubes. It has all the makings of a classic space shooter - dozens of levels, tons of upgrades and a silly little story to go with it. Give it a go, but just be aware - it could well eat a couple of hours of your life." Game Pick: 'Multitask' (IcyLime, browser) "Multitask is a test of just how well your brain can cope with multiple dilemmas dotted around the screen. Starting with a single task, more jobs are added one by one until you become completely overwhelmed. It's a really simple idea and surprising fun to play, so give your brain a jolt and see how far you can get." Game Pick: 'Silent Conversation' (Gregory Weir, browser) "Silent Conversation sees Gregory Weir building worlds around a variety of texts and poetry - literally constructing whole levels using the words themselves. Making your way along sentence-platforms, the entire story builds itself around you. Greg has done a great job of setting up scenes with mere letters as decoration. You can tell that he cares for these pieces of work and this whole experience is his way of sharing his passion. Speedrun modes are also available for those who are less into reading and more into running." Game Pick: 'Bullfist' (distractionware, browser) "A collaborative effort between Terry Cavanagh, Hayden Scott-Baron (Tumbledrop) and Alex May (Dyson), the aim of Bullfist is to acquire as many points as you can in under one minute. This means guiding a herd of bulls, gathering their wounded mates, and destroying everything in their path before time runs out."
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