Sponsored By

Feature: 'GDCTV: Rolling the Dice - The Risks and Rewards of Developing Katamari Damacy'

Gamasutra is proud to present GDCTV, a new section showcasing streaming high-quality video content of some of the notable sessions of this year's Game Developers Conferen...

Simon Carless, Blogger

May 10, 2005

1 Min Read
Game Developer logo in a gray background | Game Developer

Gamasutra is proud to present GDCTV, a new section showcasing streaming high-quality video content of some of the notable sessions of this year's Game Developers Conference. In this second edition, in a format that includes streaming video with accompanying slides, we present Keita Takahashi's "Rolling the Dice:The Risks and Rewards of Developing Katamari Damacy", his GDC 2005 lecture originally described as follows: "Keita Takahashi made his directorial debut with the quirky sleeper hit Katamari Damacy. The game presents players with a refreshingly unique, genre-defying game design, in which the player rolls game objects into an ever-increasing ball, while working against the clock. In this session, Takahashi-san gives an inside look into how he conceived, developed, and shepherded the game through Namco's corporate system." You can now access the current GDCTV streaming lecture (a brief, free registration process is required if you have not previously registered.)

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like