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Gamasutra To Debut DICE Summit Coverage

The Academy of Interactive Arts and Sciences (AIAS) has officially opened the 2006 D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit at the Green Valley Ranch re...

Simon Carless, Blogger

February 9, 2006

1 Min Read
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The Academy of Interactive Arts and Sciences (AIAS) has officially opened the 2006 D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit at the Green Valley Ranch resort hotel in Las Vegas, held from February 8th – 10th, with the major speeches occurring on the 9th and 10th. Held annually, this executive-oriented entertainment industry conference brings together the top video game designers and developers from around the world and business leaders from all the major publishers to discuss the state of the industry, its trends and the future. Gamasutra has multiple journalists covering the summit, and will be providing coverage from the event from later today, including detailed information on Thursday's speeches from Nintendo's Reggie Fils-Aime, NCSoft's Richard Garriott and Robert Garriott, Valve's Gabe Newell and Sony's David Jaffe. In addition, Friday's key sessions from Microsoft's Peter Moore, visual designer Dale Herigstad, a joint Will Wright and Peter Molyneux lecture and Sony's Fumito Ueda and Kenji Kaido will also be covered by Gamasutra, with the final write-ups appearing early next week.

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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