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Havok Announces PlayStation 3 Middleware Support

Havok, a supplier of physics and character animation middleware solutions for game developers, has announced its plans to support the development of game titles on PlaySt...

Simon Carless, Blogger

May 17, 2005

1 Min Read
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Havok, a supplier of physics and character animation middleware solutions for game developers, has announced its plans to support the development of game titles on PlayStation 3. Havok will optimize its entire suite of products – including Havok Physics and Havok Complete - for SCEI’s forthcoming platform, for use by leading game developers. "We are thrilled to be optimizing our interactive physics and character animation solution for this powerful new game platform," says Jeff Yates, VP of Product Management for Havok. Havok also announced, at March's Game Developers Conference, that it would be supporting Microsoft's Xbox 360 with Havok Complete, its latest in-game physics and animation system.

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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