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Details on GameMaker Studio 2 features roll out as limited beta begins

YoYo Games has announced GameMaker Studio 2, a new development tool that rebuilds the Studio platform with a new UI, node based coding, and overall updated workspaces.

Alissa McAloon, Publisher

November 2, 2016

1 Min Read
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GameMaker creator YoYo Games has officially announced its new game development tool GameMaker Studio 2. The reveal also included info on a slew of new features, pricing details for platform-based licenses, and the announcement of a limited-access beta.

The first wave of beta invites have already been claimed, but developers should still keep Studio 2 on their radar. More beta slots will open up in the future, and the new and expanded game development tools in Studio 2 just might be worth waiting for.

Some of the new features, such as drag and drop nodular programming, a layer-based image editor, upgraded tile editor, redesigned workspaces, and layer-based level editing, are shown in a series of videos posted along with the announcement. 

YoYo Games has also opted to sell licenses for Studio 2 through one-time purchases on a per-platform basis, rather than granting access through a subscription plan. 

GameMaker Studio 2 will start at $99.99 for desktop development, with increasing prices for web, UWP, mobile, and console licenses. Existing GameMaker users will be able to pick up the product for a discounted rate as well. 

About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

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