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Opinion: How will Project 2025 impact game developers?
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Computer games and real-time graphics are acquiring a a sharp-edged, polygonal look, imposed largely by technical limitations and occasionally unimaginative programming. One option that is often overlooked is blurring elements of the scene. Depth-of-field and focusing effects can bring certain elements of an image into the foreground, hide unnecessary clutter, and reduce the need to resort to over-used fogging tricks. This article presents a few tricks which can help make real-time blurring possible, and hopefully will provide enough material to inspire you to invent your own hybrid techniques.