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Why I decided to go to a publisher after 10 months of single-handedly developing a gameWhy I decided to go to a publisher after 10 months of single-handedly developing a game

Three years ago, I single-handedly developed an .io mobile game. It was relatively successful: it brought in about $3000 a month on organic traffic alone. After a year I decided to contact the publisher for the first time. This decision changed a lot.

byIurii Chechulin, Blogger

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