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DesignThe Tip of the Iceberg: Storytelling and Reactive Design in Canabalt and CapsuleThe Tip of the Iceberg: Storytelling and Reactive Design in Canabalt and Capsule
Adam Saltsman found instant success and helped reinvent the endless runner genre with Canabalt in 2009. Here, he discusses his inspirations, his approach to development and narrative, and his desire to create an "uncomfortable" game.
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