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ProgrammingSponsored Feature: Ocean Fog Using Direct3D 10Sponsored Feature: Ocean Fog Using Direct3D 10
In a new Intel-sponsored feature from <a href="http://www.gamasutra.com/visualcomputing">the Visual Computing microsite</a>, a trio of Intel engineers showcase an experiment to create an ocean and complex fog effects using Direct3D 10 and Shader Model 4.0, complete with source code and executable demo.
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